OnUpdate (Client)
CacheTable:OnUpdate(CallbackFunction)
You can only use Cache:GetCache() on a cache that has the Replicate Property Set to true
An OnUpdate function that is used on the client where you provide a callback function that is called whenever the local player's cache is updated. This is perfect for stuff like updating your UI.
OnUpdate Arguments:
Callback function (a function that is called whenever the cache is updated | Given arguments is the NewCache and the OldCache)
Example Usage on Client:
local MyInventory = Cache:GetCache("Inventory")
MyInventory:OnUpdate(function( NewCache, OldCache)
print("Updating inventory UI with,", NewCache)
end)
Updated almost 2 years ago