Delete

CacheTable:Delete()

You can only delete a cache within the server.

A function that is used to completely clean and delete a cache. Perfect for player-spawned events. After a cache is deleted it can no longer be used and all of the events under the cache are disconnected or removed. (Binds, Remotes, and Player Leaving/Joining connections)

Delete Arguments:

No required Arguments

Example Usage:

local SwarmSpawnCache = Cache:Create("Forbrads swarm", {Global = true}, { Swarms = {game.ReplicatedStorage.NPCs.BadGuy:Clone(),game.ReplicatedStorage.NPCs.BadGuy:Clone()}, StartTime = 10, } ) task.wait(20) SwarmSpawnCache:Delete()

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